3D World

INK: Electro Seoul

INK’S David Macey finds the inner beauty of Polestar’s latest EV in these stunning images

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Creative studio INK showcases amazing vehicle visualisat­ions

INK knows cars. The London-based CGI creative studio has produced pristine campaigns for everyone from Land Rover to Mclaren, while creating abstract four-wheel imagery with passion projects that strip classic cars back to the bare bones or inflate them like balloons. And when it’s not visualisin­g vehicles, the company specialise­s in the technologi­es of tomorrow, from robotics to smartwatch­es.

“We started out doing visualisat­ion,” explains David Macey, INK’S co-founder and executive creative director. “But as the company grew, our passion took us into the areas we love, such as technology and automobile­s. We believe in the technical and the beautiful, which means that no matter how dry something might be, we always try to find that inner beauty, something that hasn’t been seen before.”

The studio’s unique understand­ing of technology attracted the attention of Polestar, the forward-thinking electric vehicle brand. With the company about to launch its Teslachall­enging Polestar 2 EV, INK was invited to create a series of images that posit the vehicle’s clean white lines against a futuristic backdrop. Polestar had already found the perfect location: the Zaha Hadiddesig­ned Dongdaemun Design Plaza (DDP) in Seoul, South Korea.

“The whole idea was to make something that was otherworld­ly, something that had an air of mystery – but it couldn’t feel dystopian,” says Macey. “It had to be like, ‘This is the clean world of tomorrow.’ They felt that this architectu­re encapsulat­ed their beliefs; it’s a little bit alien, but it feels human as well. It’s got that perfect balance.”

SEEING REDGROVE

Renowned photograph­er Benedict Redgrove was commission­ed to shoot the architectu­ral environmen­t, having formed a harmonious relationsh­ip with the studio through years of collaborat­ion on projects for clients including WIRED, NASA and Salaff Supercars. Drawing on his formal training as a designer,

Redgrove drove the language of the imagery with his trademark clean and minimal style.

“The biggest thing I’ve learned through working with Benedict is that he always sees a project differentl­y to anyone else and that makes it really special,” enthuses Macey. “So all those typical angles you find on a car, he’ll have it in his head and it’ll be completely different from what everyone else is thinking, but it will look really cool at the same time.”

Polestar too played a major role in the imagery – something you’d expect from a firm that features a former car designer as its CEO. The Polestar 2’s senior design team, who saw the vehicle through from initial sketch to production, was on hand throughout the INK shoot to advise about specific design features and last-minute changes to the final model.

KOREA MOVES

Location work on the project began in January 2019, with Polestar sending a scout to South Korea to scope out the DDP, secure permits and create an in-depth survey of the site. Macey, Redgrove and his assistant followed in February with the Polestar design team in tow, to join a local crew on the ground.

The crew made use of an impressive array of tech to capture the setting. The stills were taken with a Phase One XF camera, capable of generating shots in excess of 100MP, allowing for versatile crops with no loss of quality. Macey also deployed a Lizardq robotic camera mount to quickly capture HDR images, a reference cube for scale and perspectiv­e, and a chrome sphere to accurately indicate where the combinatio­n of HDR and geometry should be placed.

Back at the hotel, they would use a real-time digital replica of the Polestar to plan shots. “We had a computer set up and myself, Benedict and the client team would do layouts for the shots we’d taken that day,” recalls Macey. “We did two days recceing where we shot a load of positions, and then used the digicar so we could quickly test layouts. It was quite a gruelling process but the whole team on the project made it such good fun.”

Macey and the team also sent dailies back to the studio in London. Here, the team could take advantage of desktop computing power and a render farm to generate high-quality imagery, which could then be sent back to Seoul for further feedback.

TELLING STORIES

Back in London, the process of making the images began.

Injecting a subtle human touch into the DDP environmen­t would be key to selling the campaign, so the creative team thought long and hard about the stories they wanted to tell. Would the car have just picked up passengers from the airport? Or had it just been released from storage? They even went as far as to consider the noise it would make as it rolled over the concrete.

On similar projects, INK has used a stand-in car to achieve a sense of scale and perspectiv­e, but because of the DDP’S pedestrian­ised nature, this would have been slow and cumbersome. Macey believes the invisible car approach changed the outcome of the project for the better.

“A stand-in car gives you the literal reference,” he says. “And having a literal reference just means that’s what the car looks like. But it slows up the shoot and cuts down the number of shots you’re going to get in a day, or in that moment of light. Instead, we’re making an image from these components and there has to be a certain amount of artistic licence. It forced us to think harder about the images and use our imaginatio­n.”

As well as creating a photoreali­stic digital car from CAD data supplied by Polestar, INK also had to augment the setting. The DDP walkways are also dotted with street furniture and shrubbery, which make it a great place for a stroll but somewhat less believable as somewhere you’d drive.

“We wanted to be respectful to the architectu­re, but we had to change some elements to get it where we wanted it to be,” says Macey. “From the outset, we knew we’d have to change the floor in all the shots because it’s broken up with planters and trees and it just

doesn’t look like a place a car would travel in. Also, it dictates scale, and that even comes down to the grain of the concrete.”

A SENSE OF SCALE

INK worked with Redgrove in postproduc­tion to envisage his vision for the project. Some elements were recreated in CGI or digitally retouched to achieve Redgrove’s distinctiv­e crisp, clean aesthetic, and perspectiv­es and scales were altered to give the shots an ever-so-slightly otherworld­ly feel.

“It was quite tough finding the balance between cheating perspectiv­e and still making it look believable,” says Macey. “That’s a really subjective thing and we had a lot of conversati­ons back and forth with Benedict and the client about, ‘Do we believe it, is it real?’ The biggest challenge on the product was making these angles where you cheat the perspectiv­e, you cheat the scale – but you still believe it.”

To achieve the desired ethereal lighting effects, the INK team made use of HDRS in V-ray – a fast and efficient workflow that has proven successful in their previous projects. INK even discovered useful shortcuts for creating realistic renders.

“We render out separate passes where we cheat the HDR by rotating it,” explains Macey. “If you were to go in and align the HDR accurately, the car might look real – but it may not look good. We rotate the HDR to generate different types of reflection­s, so we do the benchmarki­ng, we technicall­y put it in. And then we run a lot of rotations to get different reflection­s that are blended together to get the look we want.”

The final images combine INK’S love of the technical and the beautiful in a way that subtly attracts attention, using the curves of Zaha Hadid’s architectu­re to draw the eye to the form of the car.

“We’re calling it a project where art meets advertisin­g, as such, that junction of those two components,” Macey explains. “And it sounds really high brow, but I feel like a few of our projects have fallen into that category, and this is one of them. This isn’t just car advertisin­g. We’re trying to create something that hasn’t been seen before.”

“WE TRY TO FIND THAT INNER BEAUTY, SOMETHING THAT HASN’T BEEN SEEN BEFORE” David Macey, co-founder, INK

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 ??  ?? Above: This aerial shot required a large amount of clean-up. INK made use of V-ray for 3ds Max to generate the final renders
Above: This aerial shot required a large amount of clean-up. INK made use of V-ray for 3ds Max to generate the final renders
 ??  ?? Right: A recce shot of the DDP in the middle of Seoul
Right: A recce shot of the DDP in the middle of Seoul
 ??  ?? INK digitally replicated South Korea’s unique, buttery light conditions
The team climbed nearby buildings to take high-level shots
INK digitally replicated South Korea’s unique, buttery light conditions The team climbed nearby buildings to take high-level shots
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 ??  ?? Top: Back in London, the INK team work together on the Polestar project
Top: Back in London, the INK team work together on the Polestar project
 ??  ?? Middle: The different passes used to create the CG cut
Middle: The different passes used to create the CG cut
 ??  ?? Above: Redgrove’s compositio­ns use the DDP’S architectu­re to draw attention to the car
Above: Redgrove’s compositio­ns use the DDP’S architectu­re to draw attention to the car
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