3D World


- Programming Languages · Programming · Tech

Mark Manca


Ren­der­man prod­uct man­ager

Favourite char­ac­ter


Favourite fea­ture

hd­prman, the Ren­der­man plu­gin for Hy­dra, which al­lows us to ren­der USD into any tool that uses Hy­dra for ren­der­ing USD. One ex­am­ple is that hd­prman is used to in­te­grate Ren­der­man with the So­laris fea­tures of Hou­dini 18. Any stu­dio that builds cus­tom tools us­ing USD and Hy­dra also has the abil­ity to pro­vide path-traced re­sults via Ren­der­man with nearly no ad­di­tional ef­fort. As the USD and Hy­dra fea­ture sets con­tinue to evolve, more of the rich­ness of Ren­der­man will be ac­ces­si­ble from that tech­nol­ogy stack.

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