Technique Focus: Sculpting
Check out Dmitry Nazimov’s ‘Sister Abigail’ render
artstation.com/bronhime
Dmitry Nazimov is a 3D character artist from Moscow, Russia. He currently works at full-cycle production house, 5518 Studios.
SCULPTING This work is based on a concept by Jeremy Vitry. I really liked the image and decided to recreate it in a semi-realistic style. When taking this approach, it is important to maintain the character's personality and preserve the balance between stylised and realistic forms. All the armour was created using Zmodeler. In Zbrush, there are many tricks such as the Topology brush, Live Boolean and Dynamic Subdivision that are often ignored. Along with Curves, Polygroups and IMM Brushes, they can greatly help when creating seams in clothing.