3D World

Radeon Pro VII re­view

- WEB­SITE www.amd.com

An ex­cel­lent op­tion for cre­atives

The race for supremacy in the graph­ics card mar­ket is one that never ends and can of­ten be as much about feel­ings or brand loy­alty as it is about spec lists and bench­mark­ing.

I of­ten re­view tech items us­ing bench­mark­ing, but I think that can fall short of help­ing po­ten­tial users un­der­stand what a piece of gear is like to live with. As I look at AMD’S Radeon Pro VII I’m tak­ing a more holis­tic over­view.

Let’s start with the phys­i­cal­ity of the card, which is un­der­stated in a sim­ple, blue, dou­ble width hous­ing. It’s weighty, lend­ing con­fi­dence in the build qual­ity. It out­puts via six Dis­play­port 1.4 sock­ets and sup­ports PCIE 4.0. I find the lack of HDMI port only a slight is­sue and there are many adapters, so that even a Rift S is com­pat­i­ble.

The Radeon Pro VII is based on the Vega 20 ar­chi­tec­ture, which has been around for a lit­tle while but still per­forms

very well in­deed, per­haps due to the 60 CUS, 3,840 pro­ces­sors and 16GB of on­board ECC pro­tected mem­ory.

In daily use the card ex­cels, no mat­ter what the task. Live 3D view­ports are re­spon­sive and fluid with large ob­ject and poly­gon counts (the two can of­ten re­act very dif­fer­ently) even with mul­ti­ple ef­fects ac­tive, so you can see blurry re­flec­tions, nor­mal maps and dis­place­ments as you work. Game en­gines run equally smoothly and even in VR you can work ef­fi­ciently, us­ing things like Un­real’s map lay­out tools to rapidly build lev­els, or real-time ex­pe­ri­ences.

If you work on high-end projects you may want to deck out your work­sta­tion with as much sys­tem re­sources as you can fit. With this in mind the Radeon Pro VII comes with sup­port for mul­ti­ple cards, via AMD’S In­fin­ity Fab­ric Link, which pools re­sources to avoid bot­tle­necks and keeps the ex­pe­ri­ence fluid, even for

in­ten­sive tasks like com­plex film fin­ish­ing and edit­ing.

Apart from the hard­ware spec, which goes a long way to mak­ing this an ex­cel­lent graph­ics card, I think the key to the suc­cess is pos­si­bly in AMD’S pro driv­ers. It’s al­ways dif­fi­cult to qual­ify this kind of state­ment, but the soft­ware doesn’t feel like it im­poses it­self on daily com­put­ing tasks.

All in all the Radeon Pro VII is a very fast card that doesn’t baulk at heavy lift­ing and this all lets the user stay fo­cused on the task at hand, with­out the worry of hav­ing to pull back on scene man­age­ment. At the end of the day the tech­nol­ogy is there to sup­port the cre­ative en­deav­ours of the user, and this graph­ics card and as­so­ci­ated soft­ware does just that.

If you are on the hunt for a new graph­ics card for any kind of CAD or 3D work, then the Radeon Pro VII should be on your short­list.


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