3D World

HERE'S WHAT I'VE LEARNT

SPRITE FRIGHT CO-DI­REC­TOR HJALTI HJAL­MARS­SON SHARES HIS AD­VICE FOR AS­PIR­ING 3D ARTISTS

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OVER­COME IM­POSTER SYN­DROME

Ev­ery­body thinks that they are an im­poster, like they’re not good enough. Ev­ery­body has this self-doubt, you just do your best and try to fig­ure it out. There have been in­stances where I get hired on a pro­ject and then I sit down and think, what have I got­ten my­self into? Be­cause it re­lies on a slightly higher skillset than I have, so I just have to strive fur­ther to get there.

DON’T WAIT

I feel like a lot of peo­ple wait for per­mis­sion to make things, maybe it’s some­thing that comes out of the school sys­tem. If you are in­spired to make some­thing and you can just do it by your­self, whether it’s draw­ing a pic­ture or mod­el­ling a char­ac­ter, if you’re re­ally into it you don’t have to ask any­one per­mis­sion. You should be in­spired enough to do it and that should be its own re­ward.

THERE’S NO LIGHT

There’s this sense when you’re start­ing out that at some point you’ll be­come good enough. That there’s a par­tic­u­lar skill level and I’ll get there, then it’s easy sail­ing. But the re­al­ity is that there is no light at the end of the tun­nel, it’s all tun­nels, there is noth­ing but tun­nels. But that’s okay, it’s all a mas­sive learn­ing curve. I’ve been do­ing th­ese things for years and ev­ery day I feel like I’m learn­ing some­thing new. I al­ways feel like I’m scratch­ing the sur­face. You shouldn’t feel in­tim­i­dated by the fact that it’s only tun­nels, that should in­spire you.

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