3D World

Si­mon Thommes

- Arts · Blender

I am a 3D gen­er­al­ist at the Blender Stu­dio work­ing mainly as a shad­ing and light­ing artist on Open Movie projects. Build­ing on my tech­ni­cal ed­u­ca­tion of a BSC in physics, I de­vel­oped a strong fo­cus on the cre­ation of pro­ce­dural shaders us­ing Blender. si­mon-thommes.com

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