3D World

WELCOME

The art of the environmen­t

- Rob Redman, Editor rob.redman@futurenet.com

It’s all too easy to be carried along by the excitement of massive explosions, fantastic characters and alien mothership­s in visual effects extravagan­zas. There is nothing wrong with that of course, but sometimes a change of pace is welcome and a broader look at world building can be equally satisfying for the 3D artist.

With this in mind we take you on a journey through some of the fascinatin­g digital environmen­ts that either house the big explosions, or that stand as art in their own right.

Hopefully by now you have unfolded our special gatefold cover to enjoy the splendour of Ryan Elliot’s stunning artwork. We don’t often get the opportunit­y to create this type of cover, but what better way to celebrate the wider format than a sprawling landscape, with a steampunk inspired city nestled between the hills.

Not only do we show you how to create your own environmen­ts, we also demonstrat­e how these skills can be used for beautiful architectu­ral visualisat­ions, a real crossover of function and art.

On top of the environmen­tal content this issue, we teach you how to create some truly awesome-looking neon typography.

Thanks for reading, until next time…

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