3D World

Build your dream en­vi­ron­ment with Un­real En­gine 4

Trans­late your ideas into amazing 3D ren­ders

- Ricky Thomas I love get­ting into tech­ni­cal pro­cesses and be­ing as ef­fi­cient as I can with my work, learn­ing new things every step of the way with each project. www.ricky-thomas.com

How to de­velop your ideas and turn them into amazing ren­ders

De­vel­op­ing 3D en­vi­ron­ments is eas­ier than ever with free soft­ware like Un­real En­gine and Blender. Of­ten the most dif­fi­cult part of the process is find­ing in­spi­ra­tion. Mak­ing use of the in­ter­net and draw­ing on real life is a great place to start, but it de­pends on your goals. If you want to cre­ate an en­vi­ron­ment from your imag­i­na­tion, then com­ing up with a theme and thor­oughly re­search­ing it is a good idea. Cre­at­ing con­cept art will help you plan be­fore you jump into 3D, or if that’s not your style then be­ing pre­pared to quickly it­er­ate on your art can also work well. How­ever, if your goal is to fur­ther de­velop your skills for a job one day, then it might be bet­ter to put your­self in the shoes of that po­si­tion and work from there.

For ex­am­ple, this project was de­vel­oped us­ing pre-ex­ist­ing con­cept art from an­other artist (Min­jeong Kim), a com­mon work­flow in cre­ative stu­dios. This al­lows you to cut out the leg work and quickly get into 3D. Tack­ling the process this way helps fo­cus your at­ten­tion to learn what you want, sharpen your plan­ning skills, and break down a project into eas­ily man­age­able chunks. This tu­to­rial high­lights my method of en­vi­ron­ment build­ing.

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