EXPERT TIP
PARTICLE STYLE
Hair can also be used as a basis for the ‘Particle Instance Modifier’, which allows us to deform a mesh along its curves. This is useful for things like grass, hairs and feathers, which may have a more specific look.
PARTICLE STYLE
Hair can also be used as a basis for the ‘Particle Instance Modifier’, which allows us to deform a mesh along its curves. This is useful for things like grass, hairs and feathers, which may have a more specific look.