3D World

EX­PERT TIP

- Programming Languages · Science · Programming · Tech

PAR­TI­CLE STYLE

Hair can also be used as a ba­sis for the ‘Par­ti­cle In­stance Mod­i­fier’, which al­lows us to de­form a mesh along its curves. This is use­ful for things like grass, hairs and feath­ers, which may have a more spe­cific look.

Newspapers in English

Newspapers from Australia