3D World

WEL­COME

- Rob Red­man, Ed­i­tor rob.red­man@fu­turenet.com Unreal Engine

This is­sue we bring you a host of train­ing and in­sight from the world of an­i­ma­tion and vis­ual ef­fects, which I hope will help you to fur­ther im­prove your own skills.

What I find re­ally ex­cit­ing at the mo­ment though is the rapidly de­vel­op­ing area of vir­tual pro­duc­tion, where the tools are not just for the ma­jor movie stu­dios but also for us mere mor­tals. If you’ve ever wanted to dip your toe into it for your projects but thought bet­ter of it, then it’s now time to think again. The tools are ac­ces­si­ble, some even free, like Epic’s Unreal En­gine and the mo­tion cap­ture equip­ment is sim­i­larly be­com­ing af­ford­able. This leaves just the skills and ex­pe­ri­ences left to gain and in this en­deav­our I hope we can help. Read on to get the low­down on the lat­est tech and how it can all be used to power your next great story.

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