Zbrush, Marmoset Toolbag
This dynamic character is based on an illustration of the same name by Daria Leonova and was realised in 3D by self-taught artist Ksenya Timchenkoy. “I started working on it as soon as I saw Daria's concept for the first time as I felt very inspired,” Timchenkoy tells 3D World. It took her just 15 hours to create the character.
“I didn't use any special techniques, just sculpting,” Timchenkoy continues. “I start all my work with a sphere, although I already have a fairly large collection of base meshes. This helps me to learn something new every time and achieve the desired forms faster and faster.” When it comes to working on large or medium shapes, Timchenkoy is often distracted by the desire to add unnecessary details and needs to remind herself to stay focused on the task at hand.
The most enjoyable part of the process proved to be working on the character’s striking hair. “I wanted to make them as dynamic as possible,” Timchenkoy adds. “I almost never use post-processing and overpainting in Adobe Photoshop because I try to achieve the desired effect right in Marmoset Toolbag.”
Timchenkoy is most inspired by the work of 2D artists. “I spend hours reviewing and analysing their work,” she explains, “trying to understand what hooked me to them and apply it to my work. My favourite artist is Astri Lohne.”