3D World

Tech Focus: Environmen­t design

Incredible 3D artists take us behind their artwork

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Cem Tezcan discusses the techniques behind his 3D collectibl­es render

Cem Tezcan

cemtezcan.com

Cem Tezcan is a freelance technical designer based in Ankara, Turkey. He loves retro design elements and is interested in technical design and CAD modelling.

ENVIRONMEN­T DESIGN AND PACKAGE VISUALISAT­ION My purpose on this project was to create an environmen­t that related to the movie and render the models and package designs by doctorcoll­ector.com. I created the blister pack models with Substance Designer and sculpted exported tessellate­d displaceme­nt for the inner part of the package to match the figures inside, then re-textured everything with Substance Painter. The translucen­t material of the blister packs has a little absorption and subsurface scattering on translucen­cy. I also added a ‘camera angle driven falloff’ to the translucen­cy to give the edges of the blister a more solid look. Using Perlin noise as a bump map on package paper and translucen­t plastics makes the geometry and shading look more realistic.

 ??  ?? E.T. (THE EXTRA-TERRESTRIA­L) COLLECTIBL­E FIGURES AND PACKAGES
Software Modo, Solidworks, Substance Painter, Substance Designer, Octane Render
Year made 2021
E.T. (THE EXTRA-TERRESTRIA­L) COLLECTIBL­E FIGURES AND PACKAGES Software Modo, Solidworks, Substance Painter, Substance Designer, Octane Render Year made 2021
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