3D World

Tech Focus: Sculpting detailed scales in Zbrush

Check out this awesome dragon model by Andres Zambrano

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Andres Zambrano

andres_zambrano.artstation.com Andres Zambrano is a 3D character artist with a passion for CG art and games.

SCULPTING DETAILED SCALES IN ZBRUSH

I approached the scales by first using the HD Geometry feature within Zbrush in order to get enough polygons to sculpt small details on a large unified surface. I decided to sculpt the scales by hand in order to avoid the repetitive look one can often get from relying on alphas. I blocked out the direction and pattern of the scales with a standard brush that was using Alpha 39. Then I went with the Claybuildu­p brush to add volume to each scale individual­ly. Finally, I added some noise with the Noisemaker and some alphas to create surface imperfecti­ons.

 ??  ?? DRAGON CREATURE BUST (REAL TIME) Software Zbrush Year made 2021
DRAGON CREATURE BUST (REAL TIME) Software Zbrush Year made 2021
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