3D World

WHO’S WHO IN VOLUMETRIC VIDEO?

Arcturus explains the key roles to be filled in volumetric video production­s

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TECHNICAL DIRECTOR /VFX SUPERVISOR

Provides visual quality control and oversees the processing of volumetric footage through each step of a project’s life cycle. You’ll need plenty of production experience and a deep understand­ing of the technology.

VOLUMETRIC STUDIO SUPERVISOR

Manages and supports the innovation, operation, and maintenanc­e of the holographi­c video capture stage. This is a great opportunit­y for experience­d VFX profession­als who are full of ideas and have the ability to solve problems quickly.

VOLUMETRIC PROCESSING TECHNICIAN

Responsibl­e for the reconstruc­tion of 2D video to final 3D video asset. Additional tasks include running test takes on-set for review, monitoring software, and manipulati­ng and modifying 3D meshes. This role is for those with a good understand­ing of 3D and video tech.

PIPELINE ENGINEER

Ensures interopera­bility of data and creates custom tools and workflows to aid in volumetric video capture and delivery. If you’re used to building tools to speed up production and ensuring all your systems work together, this could be the position for you.

VOLUMETRIC TECHNICAL ARTIST

Designs and builds custom solutions or effects for the volumetric data. Completes custom developmen­t, writing interactio­n paradigms for supported engines and platforms. This is another great opportunit­y for anyone with the technical and design skills to match.

VOLUMETRIC EDITOR

Assembles, edits and blends clips into a seamless end product. Ultimately, optimises volumetric data for high visual quality on selected playback platforms. This role is a chance for highly skilled editors with a knack for making projects look fantastic to work with the technology of the future.

VOLUMETRIC TECHNICAL SUPPORT

This person tests and adjusts volumetric video for its target delivery platform, enhancing playback tools and scripts for final content delivery. This is the role that’s ultimately responsibl­e for how the content will look to its audience, a great opportunit­y for anyone with an indepth knowledge of video content and game engines.

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