Firewatch studio, now with Valve, has abandoned its in-development game
CAMPO SANTO TEAM HAS NOW BEEN MOVED TO OTHER INTERNAL VALVE PROJECTS.
Valve acquired independent studio Campo Santo last year, presumably on the strength (and positive critical reception) of its debut game Firewatch. At the time of the acquisition, the studio was working on an ancient Egypt themed title called In the Valley of Gods, but that project has been put on ice in favour of a handful of other Valve projects.
“To fans looking forward to In the Valley of Gods, it’s probably clear that the optimistic ‘2019’ at the end of the announcement trailer isn’t going to be accurate,” Campo Santo co-founder Jake Rodkin told Polygon. “In the end, Valve Time makes fools of us all. But yes, developers from the former Campo Santo team have joined other projects at Valve, including Half-Life: Alyx.”
Members of the original Campo Santo team are also reported to be working on Dota Underlords and Steam. There’s a remote possibility that development on Valley of Gods will resume, but given Valve’s famed “work on what you want to” structure, it’ll take someone especially motivated.