APC Australia

Sub Dragon

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In this shoot-em-up/ puzzler instead of piloting a ship, you’re piloting a dragon. Though it’s one that looks and handles more like a snake. Also, you’re not in space, but in a samey aquatic environmen­t home to urchiny, coralesque enemies. Unlike our Earth coral, which sits around waiting for us to ruin it, the coral on this planet spews out streams of deadly bullets – one hit and you’re back at the checkpoint. That’s only when your red side is facing the bullets, however. Rotate the dragon so that its white half is pointed at the projectile­s, and they’ll plink harmlessly off its armoured carapace.

So it’s less a matter of switching forms and more of tactically slithering around the environmen­t – while finding the time to expose your underbelly now and again to destroy enemies.

There’s a jewel of an idea at the core of Sub Dragon’s ocean planet. There’s just not enough progressio­n in its level or enemy design to really make the most of it, which is a shame.

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