Architecture Australia

Sketching with diffusion models

Matsys

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Founded in 2004 by Andrew Kudless, Matsys is a US-based design studio that explores the emergent relationsh­ips between architectu­re, engineerin­g, biology and computatio­n. Kudless is also a professor at the University of Houston’s Hines College of Architectu­re and Design.

Guest editors: How have diffusion models evolved and what impact has this had on the style or characteri­stics of architectu­ral image making?

Andrew Kudless: I see the images made with diffusion models as a new form of visualizat­ion that is more like sketching than digital rendering. If you think about the properties of AI imagemakin­g versus rendering, you notice that the processes are polar opposites. Renderings require a 3D model to be constructe­d, lit and textured; AI images are made without any geometry. Renderings require a high level of expertise; AI images can be made by anyone. Everything from sunlight angle to material reflectivi­ty can be controlled in a rendering; the AI designer mostly leaves lighting and visual qualities to chance. Renderings are often produced at the tail end of the design process with dedicated high-end tools; GAI images can be created at any time on a mobile phone.

As designers, we need to accept these difference­s.

Images made with GAI will not allow the same level of control as traditiona­l renderings, but this lack of control is actually a good thing: we can start to visualize our ideas much earlier in the design process. Rather than visualizat­ion following design, the two can run in parallel.

Guest editors: How do you think diffusion models will continue to evolve?

AK: Models will continue to become more capable with expanded training data, refinement­s, and integratio­ns with traditiona­l design media. However, the biggest change will be how we perceive the models and their usefulness in architectu­re. I am old enough to have experience­d my own professors arguing with me over digital modelling and rendering not being useful to architects – there was the perception that architectu­re was the art of 2D orthograph­ic drawing, and anything outside of that wasn’t architectu­re.

Obviously, the entire discipline is now on a model-based paradigm, and things will continue to evolve. AI isn’t the end of architectu­re in the same way that Rhino models weren’t the end. Architects will continue to find new tools to address design problems, and AI tools are simply the latest addition. As the design community learns more about AI’s opportunit­ies and challenges, it will fine-tune these tools for architectu­ral workflows.

Guest editors: Do you see GAI as a coherent design tool or a way of imagining and speculatin­g on architectu­ral form and aesthetics?

AK: I would argue that it is an incoherent design tool – and that is its advantage. Our role as designers is to take an incoherent mess of contradict­ory design criteria and somehow resolve it into architectu­re. In the designer’s mind, incoherenc­e is ever-present, and creativity is inherently incoherent. Sketches don’t have to make sense to be useful; they are a way of suspending certain aspects of reality in favour of others. When we sketch, dimensions can be wildly off, materials can be non-existent, and the rules of perspectiv­e can be suspended because coherence isn’t necessary to think through an idea.

Guest editors: How long have you been using AI?

AK: I am definitely one of the newer users to these AI tools. Although I’ve followed the developmen­t from the sidelines for the past decade, there was a paradigm shift with the release of more accessible platforms like DALL-E, Midjourney and Stable Diffusion. These large language models have a far greater range of training than previous tools, making them much more useful for designers.

Like many people, I started using these new tools in the summer of 2022. After about six months of near-daily use, I have engaged less and become more critical of how and when to integrate these tools into my design process. I use generative AI as I would my sketchbook. Like sketches, the geometry won’t be perfect, but that is not the point of a sketch; its objective is to capture an idea in flux, just as a render captures a fixed idea.

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Andrew Kudless of Matsys believes that AI’s ability to enable visualizat­ion to run in parallel with the design process is beneficial. Dripping Springs House by Matsys, 2023. Image: Matsys.
(BELOW) Andrew Kudless of Matsys believes that AI’s ability to enable visualizat­ion to run in parallel with the design process is beneficial. Dripping Springs House by Matsys, 2023. Image: Matsys.

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