TREND­ING

Why cut­ting the cord will be what makes vir­tual re­al­ity a main­stream hit

Australian T3 - - CONTENTS -

Find out what, ex­actly, stand­alone VR is, and meet the lat­est crowd­fund­ing tech

VR needs a jacked-to-the-gills PC or PS4, or a pow­er­ful phone en­sconced in a head­set, right? Not any more. The next gen­er­a­tion of head­sets uses phone-like screens, pro­ces­sors and sen­sors all in­ter­nally. They’re com­bined with light­ness and com­fort, VR-spe­cific de­sign, high-end lenses, and an ex­ist­ing li­brary of mo­bile games and ex­pe­ri­ences. It stops VR be­ing a heavy-duty ac­ces­sory, and turns into an ex­pe­ri­ence you can just hop into – with more and more VR video be­ing up­loaded to YouTube, it’ll be nat­u­ral to just pop on a head­set to kill a few min­utes and go some­where new.

Free­dom is a big plus point here, be­cause the full head-track­ing WorldSense tech in Lenovo’s Mi­rage Solo en­ables you to ca­vort around your lounge duck­ing, bob­bing and weav­ing through Day­dream­com­pat­i­ble apps, but with­out the need for ex­ter­nal track­ing cam­eras ugli­fy­ing your room. And at around $380 for the Ocu­lus Go (the least ‘gad­gety-look­ing’ of the op­tions), we ex­pect a lot of kids will want to hang out with YouTu­bers in VR this Christ­mas. Though you might be more in­ter­ested to swim with dol­phins or soar on a hang glider.

LENOVO MI­RAGE SOLO The Mi­rage’s QHD screen has a 110-de­gree field of view for im­mer­sive­ness, and a Day­dream con­troller for in­ter­ac­tion. Watch out for the 180-de­gree Mi­rage Cam­era (around $400) – per­fect for cap­tur­ing your own VR footage LEFT VIVE FO­CUS Just an­nounced for re­lease out­side of China, the Vive Fo­cus fea­tures im­pres­sive mo­tion track­ing fea­tures RIGHT OCU­LUS GO For cut-price VR, the Go has mus­cle: a smooth screen, bet­ter lenses than the Ocu­lus Rift, and built-in spa­tial au­dio

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