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CIN­EMA 4D BASECAMP by An­i­mate­i­

When School of Motion asked Lon­don-based an­i­ma­tion stu­dio An­i­made to cre­ate a short in­tro to its new course, Cin­ema 4D Basecamp, the stu­dio used a moun­taineer­ing theme to il­lus­trate the idea of learn­ing how to use 3D el­e­ments.

“We threw some ideas around and de­cided to go for a 3D char­ac­ter-led piece with a nod to the 80s,” re­calls se­nior cre­ative Milo Tar­gett. “We wanted the UI of the 3D soft­ware to fea­ture in the en­vi­ron­ment phys­i­cally, so we could see the char­ac­ter grap­pling with new tools.”

Af­ter suc­cess­fully cre­at­ing a Plas­ticine-like hand­made feel, the team worked on fine-tun­ing the pac­ing of the piece and fit­ting it with the mu­sic. “I think in the end all the ef­fort on the an­i­matic paid off,” says Tar­gett. “The snake cap­tur­ing scene is one of my favourites. And the avalanche run, since physics sim­u­la­tions are al­ways a laugh.”

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