Computer Arts - - Special Report -

1Look at peo­ple. Pay at­ten­tion to how they move, how they carry them­selves and look for as­pects of their per­son­al­i­ties that are shown through these man­ner­isms. Take note of these things and com­bine them with your own imag­i­na­tion to cre­ate mash-ups.

Jim Stoten www.jimtheil­lus­tra­

2Fo­cus your en­er­gies in com­ing up with your own world, tell your per­sonal sto­ries, unify colours, shapes, lines, ex­plore but also keep on com­ing back to what you think is mak­ing a strong per­sonal body of work.

Jose Men­dez www.josemiguel­

3Keep it per­sonal. If you can re­late to your char­ac­ters then the viewer will too. For us it’s all about cre­at­ing char­ac­ters based in re­al­ity; they can be cute and cud­dly but they don’t have to live in rain­bows and gin­ger­bread houses. It’s much more in­ter­est­ing when you can re-con­tex­tu­alise them into the ev­ery­day re­al­i­ties that we all ex­pe­ri­ence.

Craig Red­man www.craigand­

4Think of char­ac­ters that ex­ist that you like, love, hate. The Dude, Mr Cre­osote, James Cor­den, who­ever – and draw your ver­sion of that char­ac­ter. You need to make sure that you are com­mu­ni­cat­ing the things that make the char­ac­ter who they are. Even­tu­ally, you will be able to draw from all these when you are try­ing to cre­ate your own orig­i­nal char­ac­ters.

Leon Edler

5Trust your gut, and don’t force any­thing. A great and strong style will come nat­u­rally, you’ve just got to work hard, keep prac­tis­ing, make mis­takes and ex­per­i­ment. Hat­tie Ste­wart www.hat­ti­estew­

6Create a back story. Pro­vid­ing a mo­ti­va­tion can re­ally help you to de­velop char­ac­ters that pos­sess a sense of pres­ence. They have a rea­son to ex­ist and it can help you to de­cide how to pose them and what sce­nar­ios to place them in.

Alex Jenk­ins www.nexusstu­

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