Mak­ing the cover

Computer Arts - - News -

David Sum’s com­pe­ti­tion en­try im­me­di­ately be­came a favourite, and de­spite strong com­pe­ti­tion (hon­ourable men­tion to Alan­nah Masters’ su­per­s­mart mir­ror board treat­ment) noth­ing could dis­lodge his star­tling cover from the top spot. His clever vis­ual con­cept and stun­ning ex­e­cu­tion works ex­actly like all great cov­ers should: eye­catch­ing from a dis­tance, smart and re­ward­ing close up, and sim­ply de­mand­ing to be picked up.

“My goal was to cre­ate a 3D ty­pog­ra­phy ef­fect in a flat sur­face,” David ex­plains. “I wanted to place it in a labyrinth – a metaphor for get­ting into the in­dus­try – which causes an op­ti­cal.”

What made David’s cover even more at­trac­tive to us was the po­ten­tial it held for spe­cial treat­ments, and we ex­per­i­mented with sev­eral ideas, such as a die cut, be­fore set­tling on the fi­nal fluted-foil de­sign. Through­out the process, David was a joy to work with, com­ing up with new ideas and ex­e­cut­ing them with great dili­gence.

Watch David’s cover be­ing foiled by Cel­lo­glas – plus sev­eral other of our spe­cial cov­ers be­ing fin­ished – at­fin­ishes

Top: David de­liv­ered his eye-catch­ing de­sign as a print-ready graphic. “It was built en­tirely in Cin­ema 4D,” he ex­plains. “First of all I drew the let­ters and the labyrinth, then af­ter that I ex­truded the shapes. The last step was to bend it in the...

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