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4. Pro­cess­ing a sim­ple saw­tooth Reese

Computer Music - - Make Music Now | Reese Recipes With Serum -

1 Let’s soup up our saw­tooth Reese with pro­cess­ing. Cre­ate a new re­turn track in your DAW, then send the Serum chan­nel’s sig­nal to it. By ap­ply­ing ef­fects in par­al­lel via mul­ti­ple send/re­turn set­ups, we can main­tain the orig­i­nal sound’s so­lid­ity and sprin­kle ad­di­tional flavours on top of that.

2 We can crisp things up with dis­tor­tion. Load your favourite over­drive, gui­tar amp or dis­tor­tion on the re­turn, then drive the Reese’s midrange and top end. For ex­tra move­ment, load a tremolo plugin be­fore the dis­tor­tion plugin and wob­ble the in­put sig­nal’s level in dif­fer­ent ways.

3 De­lay-based mod­u­la­tion ef­fects such as cho­rus, flangers and phasers are ideal for adding sinewy mo­tion to Reeses. We’ll call up a sec­ond re­turn with a PSP cmDe­lay cho­rus pre­set loaded, then send both our Reese and dis­tor­tion chan­nels to it. Care­fully bal­ance the re­turn to bury this blurred ef­fect un­der the other sounds.

4 This pro­cess­ing brings out lots of midrange move­ment and tre­ble bright­ness, but this has ex­posed the sound’s sub and low-mid in­con­sis­tency, so we go back to the orig­i­nal synth and beef those ar­eas up with multi­band com­pres­sion. A sub and low-mid band pin down dy­nam­ics, then we use both bands’ Out­put lev­els to bring those ar­eas up in level.

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