Computer Music

What exactly is HCM?

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The technology at the heart of Gladiator 3’s oscillator­s, Harmonic Content Morphing (HCM) has its roots in establishe­d wavetable techniques but is rather more specific in its concept and realisatio­n. The primary goal with HCM is the synthesis of realworld instrument sounds (guitars, trumpets, the human voice, etc), for convincing emulation and – more importantl­y – as the basis for entirely new tones.

Unlike the single-cycle waveforms loaded into a regular wavetable oscillator, an HCM ‘morph-table’ captures a series of 256 tiny, smoothly interpolat­ed snapshots, each comprising 512 harmonics that are FFT transforme­d and ‘sequenced’ to recreate the resampled source material as it changes over time. A morph-table is loaded and pitched just like any other oscillator waveform, but – crucially – the movement of the ‘playhead’ through the snapshots upon triggering can be manipulate­d, looped and sped up/slowed down, and its harmonic shaping can be altered via the Morph Mode options and spectral Modifiers, as discussed in the main text.

There’s a huge library of HCM morph-tables included with Gladiator 3, and three add-on Expansion packs available should you want more.

 ??  ?? The Morph Mode menu houses a range of playback and looping styles
The Morph Mode menu houses a range of playback and looping styles

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