Computer Music

> Step by step

1. Getting started

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1 “We’re going to build this from scratch, so you can learn how to get into the basic functional­ity of using Max For Live. At the moment, we’re looking at a blank, empty MIDI track. The browser on the left hand side features our Max For Live categories: Max Audio Effect, Max Instrument and Max MIDI Effect. We’ll be building an audio effect.” 2 “The default, empty Max Audio Effect object preset is what we want to start with in order to build our device. It’s definitely recommende­d to always start with the empty default preset. It’s a bit mental to try and go into an existing device and try and build something inside it. You’ll really just want to start with a blank canvas.” 3 “This device doesn’t do very much. We’ve got the preset button for saving our preset inside the Live User Library, and we have a Hotswap button to navigate some of the inbuilt presets in our library. But there’s a big difference between a Max For Live device and a builtin Ableton instrument or third-party VST/ AU: the Edit button.” (See TheEditBut­ton.) 4 “Let’s look at the Max For Live GUI. What we’re seeing here is the Patching window. In a nutshell, the Patching window contains quite a lot of important functions and features that we’re going to use throughout the developmen­t of this particular device.” 5 “Also, you’ve got some typical objects up here – for example, saving your Max For Live device in the File menu. There are a few other options here to allow you to arrange some of your objects. There’s a great feature to zoom in and out of your Patching window.” 6 “One thing we’ll do quite a bit is jump between Live and Max. If you’re running MacOS, you can get to the Applicatio­n switcher with the Cmd+Tab key command, which lets you navigate apps – similarly to Windows+Tab – and we can move between Live and Max quickly.”

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