Computer Music

The sonics of vinyl

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Unlike digital playback formats, vinyl has a more ‘rounded’, ‘warm’ sound that’s in part dictated by the physical limitation­s of the format. As well as having less dynamic range compared to CD-quality audio, the mechanics of vinyl as a playback medium means that things we take for granted in the digital domain will not necessaril­y translate well to vinyl.

For example, it’s difficult to cut out-of-phase material such as stereo bass onto vinyl, as the lathe’s cutting head will try and cut the groove both laterally and vertically at the same time, leading to skipping when the record is played back. This is why the common consensus when mixing has always been to keep low-frequency instrument­s such as kick drum and bass centered in the mix.

It’s also a struggle to press audio with excessive sibilance or high-frequency energy onto vinyl for two reasons. First, excess sibilance can blow up the cutting stylus, so vinyl cutting systems feature in-built high frequency limiting, protecting the stylus by aggressive­ly reducing excessive high-mid and treble energy. Second, treble frequencie­s on vinyl distort before bass on playback, as the stylus has problems tracking extreme high-frequency content.

Additional­ly, the further a record is played towards the label, the more the sound quality decreases. This is because the distance around the record is longer for the outside grooves than it is for the inside ones, while the record plays at a fixed speed throughout, meaning the outside grooves offer better resolution and highfreque­ncy reproducti­on than the inside grooves. Combine these restrictio­ns with the surface noise, pops, crackle and hiss that even a welllooked after piece of wax can exhibit, and you end up with a more lo-fi, characterf­ul overall sound compared to digital formats.

“Things we take for granted in digital won’t necessaril­y translate well to vinyl”

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