Computer Music

Sampled vs modelled

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When it comes to packages which offer a calling toward the vintage classics, they tend to fall into one of two camps; sampled or modelled. The process of sampling has largely come of age, as represente­d by the colossal sampling suites that will allow you to recreate an entire symphony orchestra. By and large, sampled synths don’t require anything like as much sampling capacity, when compared to their acoustic counterpar­ts, unless you want to create literal synth patches, generated by the original machines themselves. The modelled alternativ­es tend to do the math(s) in the computer, calculatin­g the sound in real-time. Some might argue that this can offer a more realistic experience, but the reality is that it’s down to a sum of parts. In the case of Syntronik 2, IK have prepared a truly wonderful set of samples, drawn from the original machines. The genius is through the applicatio­n of a number of filter types, which all exhibit different behaviours and sounds, meaning that you could apply a Roland filter to a Moog sound source, or any other permutatio­n that you might care to justify. It’s very easy to get bogged down by the process, but with so many products on the market projecting similar values, the argument should be more about use, flexibilit­y and just how good it sounds, and in all cases, Syntronik 2 scores very high.

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