EDGE

Head case

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VR is an exciting propositio­n, but it’s hard to ignore the fact that, at least in terms of the isolating headsets attached, it rubs against the trend towards social experience­s. However, Gunnarsson believes that it’s simply a matter of refining the technology. “Yes, it conjures images of people sitting in the corner with a kit on their head, maybe drooling. But that’s because you kind of lose yourself a bit. You’re so immersed. If you extrapolat­e the hardware we have today a few years, we’ll have things like eye tracking. When you can do stuff like eye contact with another person, it will be an immensely strong connection. And once people experience that, then they’re going to believe this isn’t going to be about isolation, it’s going to be about social aspects as well.”

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