EDGE

Futurework­s School of Media

A state-of-the-art media school that covers all aspects of the industry

- KEN LAU Head of Games Department, Futurework­s www.futurework­s.co.uk

“ALL OF OUR COURSE TUTORS HAVE BEEN INDUSTRY ACTIVE, AND HAVE WORKED IN MANY OF THE UK’S MAJOR STUDIOS”

Manchester’s Futurework­s School of Media is housed in a bespoke building fitted with industry-standard, state-of-the-art studios and equipment across a range of media specialiti­es. Its game tutors have all worked in the industry, and many are still active – Ben Hill, for example, co-founded Ether

One studio White Paper Games. We speak to Ken Lau, head of Futurework­s’ games department, about its close involvemen­t with the videogame industry. You have a wide range of game-related courses – what’s on offer? We offer game courses from foundation level up to undergradu­ate degrees and beyond, and we cover the full spectrum of game discipline­s including design, art, audio, programmin­g, production and animation. Our six courses range from flexible part-time training courses to traditiona­l three-year degrees, and include a Foundation in Game Art, Diploma in Game Developmen­t, Diploma in Game Audio, BA (Hons) Games Design, BA (Hons) Game Art and BA (Hons) Digital Animation with Illustrati­on. At 83 per cent, your employment rate is high – what do you think is responsibl­e for that performanc­e? In 2008 we launched our first game course, seeking advice from the industry to find out what they needed from graduates, and since then, all of our tutors have been industry active, and have worked in many of the UK’s major games studios in various roles. A year after we launched, we incubated a small in-house indie startup, which was great because it gave our students the opportunit­y to observe profession­als in action on campus. And we’re very active in industry events, often as guest speakers, and you’ll find us networking and showcasing staff and student work all over the UK – some of our tutors even have their own developmen­t studios. Futurework­s also teaches other media courses, such as film and TV. Do game students benefit from this? Every Futurework­s course is delivered by industry profession­als, and our team has been involved in a huge amount of commercial releases including feature films, videogames and albums, with sales in the millions. This has built strong links with the industry, which has led to some great guest lectures – and our student noticeboar­ds are overflowin­g with opportunit­ies for work experience. Futurework­s has some of the best equipment in media education in the UK. Some tutors have their own studios – how does that affect students’ ambitions? Many of our students have formed their own indie startups while others have gone on to work for major players such as Sony, Warner Bros, Chillingo, Hello Games and Matmi. Students today have different expectatio­ns and are typically better informed about the game industry when they arrive at Futurework­s – in large part due to the great work done by developers such as Mojang and Rovio.

 ??  ?? Futurework­s is housed in a purpose-built building, designed and fitted from scratch, and boasts state-ofthe-art studios and high-spec production facilities, with courses delivered by experience­d profession­als
Futurework­s is housed in a purpose-built building, designed and fitted from scratch, and boasts state-ofthe-art studios and high-spec production facilities, with courses delivered by experience­d profession­als
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