MIXING MEDIA
Movies and videogames can happily marry
When it comes to adapting licences, the balance of power between videogame makers and their peers in TV, film and literature has never been more even. “I think going back in time, narrative in games was often dismissed, and that’s very much changing,” Brodie Andersen says. Licensors no longer see interactivity and storytelling as “mutually exclusive”, he goes on, not least because so many creators in other media are also prolific game-players. “A lot of films are about games now. There’s a lot more crossover between the mediums; it’s an interesting evolution. I think whatever is pushing forward the union of narrative and gaming, we’re not always going to see it coming.”