Spart attack
As befits the children of a Spartan king, Alexios and Kassandra are probably the most capable warriors in Assassin’s Creed’s lengthy roster. Melee combos, stealthy assassinations and ranged attacks aside, each has access to an eye-watering assortment of upgradeable special abilities, mapped to the face buttons. You might tear a shield from a foe’s hand, then kick them over a precipice, or take out several with a ground pound before launching a cluster of flaming arrows into those left standing. Like Origins, Odyssey’s combat is based on hitboxes rather than automatically aligning player with target, which makes range and positioning more vital than in the other games. Unlike Origins, the game doesn’t allow continuous blocking – it’s either dodge or parry, though you can unlock a self-heal ability in order to tank some damage.