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Dead Cells Switch Ice Bow was proving such a problem that we are now forcing ourselves to ignore even the most overpowere­d drops of Dead Cells’ best weapon by far. It’s an approach that’s set us back a bit, certainly, but in the process we’ve gained a new appreciati­on for shields, which occupy the same slot as projectile­s. A well-timed parry is always a thrill, and is especially so here, thanks to a generous timing window and prominent UI prompt. Eat your heart out, Daigo.

Destiny 2 PS4 The Solstice Of Heroes event with which Bungie dropped the curtain on Destiny 2’ s troubled first year showed both how the game has improved over the last 12 months, and how far it has yet to go. A suite of smartly retooled campaign missions certainly whet the appetite for Forsaken, which will have launched by the time you read this. But a series of long, long upgrade checklists suggest a studio still struggling to strike a balance between replay value and a tortuous grind.

Hitman PS4 With a sequel imminent, and our fiberwire twitching in our hands again, we head back into IO Interactiv­e’s sandboxes for a spot of murder tourism. It’s not Escalation­s or Elusive Targets that appeal, but the prospect of turning off the UI for Opportunit­ies entirely. It’s oddly contemplat­ive, stalking around Hokkaido’s hospital unmolested by notificati­ons, the solution to this particular puzzle-box a hazy memory – until we drag a body into a toilet cubicle whose busted lock we’d forgotten about, much to the consternat­ion of its squatting occupant.

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