STILL PLAYING
Dead Cells Switch Ice Bow was proving such a problem that we are now forcing ourselves to ignore even the most overpowered drops of Dead Cells’ best weapon by far. It’s an approach that’s set us back a bit, certainly, but in the process we’ve gained a new appreciation for shields, which occupy the same slot as projectiles. A well-timed parry is always a thrill, and is especially so here, thanks to a generous timing window and prominent UI prompt. Eat your heart out, Daigo.
Destiny 2 PS4 The Solstice Of Heroes event with which Bungie dropped the curtain on Destiny 2’ s troubled first year showed both how the game has improved over the last 12 months, and how far it has yet to go. A suite of smartly retooled campaign missions certainly whet the appetite for Forsaken, which will have launched by the time you read this. But a series of long, long upgrade checklists suggest a studio still struggling to strike a balance between replay value and a tortuous grind.
Hitman PS4 With a sequel imminent, and our fiberwire twitching in our hands again, we head back into IO Interactive’s sandboxes for a spot of murder tourism. It’s not Escalations or Elusive Targets that appeal, but the prospect of turning off the UI for Opportunities entirely. It’s oddly contemplative, stalking around Hokkaido’s hospital unmolested by notifications, the solution to this particular puzzle-box a hazy memory – until we drag a body into a toilet cubicle whose busted lock we’d forgotten about, much to the consternation of its squatting occupant.