AREAS OF INFLUENCE
Planet Alpha’s alien world feels remarkably fresh, but it’s constructed from familiar elements. The blocky pastels and open skies recall Rime and The Witness. Outside of games, there are flashes of French Impressionist painters such as Monet and French comics artist Moebius, while the enemy robot and rocketships are lifted straight out of ‘50s American sci-fi like Forbidden Planet. There’s some remarkable alchemy at work, fusing these disparate elements into a single, mostly coherent aesthetic.