LITTLE IN JAPAN
Kimura notes an increased appetite in Japan for indie games lately, while acknowledging that the country’s development scene is behind its western counterparts, despite events like Kyoto’s annual BitSummit. His idiosyncratic posts on the Onion Games Twitter account have raised his own profile, while learning English (he understands most of our questions, though he answers in his first language) has helped him connect with western developers. Even so, he admits he has some way to go, selfmockingly parroting his translator when he suggests he’s one of the few “comparatively betterknown” Japanese indies. “I do spend a lot of time thinking about how we can break through – and through game design itself, without tailoring for a western audience,” he says.