Harry’s camera is the game’s most intriguing device. It turns you into a collaborator, essentially, creating your own war memorial within that of the developer. In theory, your choice of pictures has wide-ranging ramifications, as Harry’s photographs make their own way through the world and attract positive and hostile reactions, hours after you take them. It’s spoiled, however, by game design which tags certain scenes as worthy of attention – a tacit reward mechanic, which frustrates attempts to assemble your own visual critique of the war. While some photographs will absolutely come back to haunt you, there are also too few opportunities to elicit reactions via your photos. Harry’s sending photographs to his sweetheart Julia, in particular, is a sorely under-utilised source of dramatic tension.