Big Hero 6’s San Fransokyo is a great fit for Kingdom Hearts III: its fusion of old and new, as well as east and west, a poetic summation of the game as a whole. Yet again, this world provided an opportunity to exercise some creative licence with minigames and mechanics exclusive to that world. “Hiro is an inventor, so we wanted something that was invented,” Yasue tells us. “So we came up with an augmented reality device that Sora places on as a visor. And using that, we have San Fransokyo – but you’re looking at it through a sort of AR visor.” While it’s a neat way to introduce a “mix of technology”, we can’t help but think it canny: presumably Square can get away with more outlandish additions if they’re merely projections on a world.
Nomura had his sights set on a Big Hero 6 world as soon as Disney shared early materials with him. “Big Hero 6’s story is a moving story that involves a robot, which is something that really fits well with the KingdomHearts world,” he tells us. This man really likes robots