EDGE

A link between words

-

Paring down the script has been crucial in a game where you’re against the clock – there’s an option to pause time while you’re reading, but Mobius Digital has still had to be economical with its text. From what we’ve seen it’s nailed it: the dialogue is brisk and witty, never bogging you down with lengthy exchanges or creeds of exposition. “Every piece of writing in the game is either communicat­ing a clue, doing a little bit of characteri­sation or setting up some important piece of world lore. Usually all three at once,” Beachum says. It has provided some difficulti­es for localisati­on, too, as designer and producer Loan

Verneau admits. “There’s so much subtext informatio­n that we have to make sure is getting translated. That was quite a challenge, but a really interestin­g one.”

 ??  ??

Newspapers in English

Newspapers from Australia