BEST STO­RY­TELLING

EDGE - - THE EDGE AWARDS -

RUN­NER-UP THE BAN­NER SAGA 3

De­vel­oper Stoic Stu­dio Pub­lisher Ver­sus Evil For­mat PC, PS4, Switch, Xbox One Here’s how to make a player’s in­vest­ment in a tril­ogy pay off: by sur­pris­ing them with a shift in struc­ture, by stay­ing true to your own sto­ry­telling prin­ci­ples and by do­ing all that while re­ward­ing three games’ worth of choices in ways that tell them their choices mat­tered – while re­mind­ing them that fate al­ways holds the up­per hand. Are you watch­ing, BioWare?

RUN­NER-UP RED DEAD RE­DEMP­TION 2

De­vel­oper/pub­lisher Rock­star Games For­mat PS4, Xbox One Like its pre­de­ces­sor, RDR2 shows how well Rock­star can write char­ac­ters when it’s not shoe­horn­ing GTA- style cul­tural satire into ev­ery line of di­a­logue. The sup­port­ing cast are won­der­ful, but in Arthur Morgan it has found its finest pro­tag­o­nist to date, a char­ac­ter com­ing to terms with the sad, slow end of his way of life, and ul­ti­mately of life it­self.

WIN­NER RE­TURN OF THE OBRA DINN

De­vel­oper/pub­lisher 3909 LLC For­mat PC In­ter­ac­tive sto­ry­telling boils down to an un­spo­ken con­tract be­tween de­vel­oper and player that’s in­evitably bro­ken by one or both par­ties. Obra Dinn takes a dif­fer­ent tack: the story is al­ready over, but only you can en­sure it lives on. You’re a late ob­server to the telling and re­spon­si­ble for the retelling, fill­ing in the gaps via a time-ma­nip­u­lat­ing pocket watch.

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