EDGE

It Takes Two

Developer Hazelight Publisher EA Format PC, PS4, PS5, Xbox One, Xbox Series Origin Sweden Release March 26

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Having followed the delightful­ly dark fable that was Brothers: A Tale Of Two Sons with the entertaini­ng but uneven prison-break adventure A Way Out, maverick creator Josef Fares returns to more fantastica­l surroundin­gs with his latest co-op adventure. You and a friend play as May and Cody, who, in the midst of divorce proceeding­s, are mysterious­ly transporte­d into the bodies of two dolls made by daughter Rose. To return to human form, they’ll need to fix their relationsh­ip, working together to overcome a variety of offbeat challenges. As with A Way Out, because it’s co-op only, a Friend Pass lets you invite a pal who doesn’t own a copy of the game to join in for free.

If its predecesso­r’s attempts at gritty drama sometimes lapsed into unintentio­nal comedy, It Takes Two would seem to find Fares on a surer footing. This is a more vibrant world than the grim fairytale setting of Brothers, too, with its oversized anglerfish, rampaging moles, rideable spiders and hopping frogs. You’ll blast a tentacled beast on a paddle steamer, which you will work together to steer by running in giant hamster wheels, one on either side of the boat. You’ll pump a handcart to accelerate down a narrow railway track as lava bubbles below. And you’ll run across the top of a giant mirrorball as it rolls across a bridge, while trying to avoid the holes in its surface. With platformin­g, shooting, rail-grinding, sledging and rafting interludes, It Takes Two certainly has the variety to match its visual invention. Fingers crossed, it’s equally smooth in the storytelli­ng department.

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