EDGE

STICK OR TWIST?

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Dedicated collectibl­e card games and deckbuilde­rs have enjoyed huge success recently, as we’ve seen with CCGs Hearthston­e and Magic: The

Gathering, along with the excellent deckbuilde­r

Slay The Spire. Things get tricky when developers add card systems to other genres. The idea of drawing from a pool of cards is easily readable, but the notion of playing cards sits uncomforta­bly in some settings. It makes sense that Geralt would stop at an inn for a game of Gwent, but it’s strange to think of applying upgrade cards to your wall-running futuristic warrior in

Titanfall. It will be a challenge to perfect the UI and presentati­on of the card system in Back 4

Blood so it’s easy for the entire team to read yet fits the game’s bloodsoake­d aesthetic.

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