DEAR LEADER
Each of the four playable masterminds has a suite of special abilities, some of which have a big impact on the flow of the game. At any time you can move them around the lair, triggering those abilities or even executing underlings to remind them who’s boss. Emma, a former member of the Forces of Justice, can use her intimate knowledge of the enemy to reduce heat on the world map and make her deception minions more effective. Zalika, a scientifically aligned mastermind, can use nanobots to instantly repair things and speed up her science team’s research. Red Ivan’s abilities are more dramatic – he can launch rockets at enemy spies (or his own minions if he’s feeling particularly cruel) – while Blofeld lookalike Maximillian can scream at minions to hurry along nearby projects.