EDGE

Reality check

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Rea was a moderator in DayZ’s original forums, and is almost certain he played Project Reality in the same circles as Dean ‘Rocket’ Hall – since Rea is Australian, and Hall a New Zealander. “The line in the sand where traditiona­l wisdom for gameplay pacing got destroyed was DayZ in 2012,” Rea says. “The popularity of it showed everyone that players didn’t need to be caught in a 30-second loop – they could be given that tension and that time. It was like seeing Project Reality go wide-scale.” DayZ ultimately birthed battle royale, which in turn gives players the framework to understand Hell Let Loose. “The narrative that games like PUBG gave people is what was so exciting: tedium for 30 minutes, and then one car chase for 45 seconds.”

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