MOBILE SUITED
China’s preference for mobile doesn’t mean its playerbase has been limiting itself to certain types of games. Indeed, with premium franchises getting the touchscreen treatment, from Call Of Duty: Mobile to the forthcoming Diablo Immortal, as well as the China-exclusive Devil May Cry: Peak Of Combat, there is a clear demand for triple-A quality on mobile. “There used to be a very clear separation of what platform you were developing for, but in the future that won’t be the case any more,” Yang says. “The border is getting blurry – it’s getting blurry from development teams and from gamers, so I can picture the platform mattering less. But the thing that will matter more is the quality.”