Death’s Door has a knack of turning our corvid protagonis­t into something of a magpie. It regularly positions small items with a subtle shimmer to catch the eye – they’re usually beyond easy reach, and we find ourselves plotting how to get to them rather than focusing on the task at foot. Some are simply trinkets whose descriptio­ns shed light on the world’s minor mysteries: return to the Reaper Commission and you’ll find them cluttering up the area around your desk. Others are weapons, of which there are five in all. These alternativ­es, including a pair of daggers and a heavy hammer, have a slight but noticeable effect on your attack speed and damage – just enough to throw you off your rhythm the first few times you use them.

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