With the majority of enemies easily dealt with, drowning is the most prevalent threat. Every member of the Aquato family has been cursed to die in water, a seemingly incidental plot thread that unexpected­ly resurfaces here. As such, while you’re deposited back whence you fell, platformin­g still carries a sense of narrative peril (though you’ll hold your breath more when there’s a solid surface below, and a plunge means beginning a lengthy climb again). Still, as curses go, we’ve seen worse: the grasping hand that tries to pull you under first bounces you out, giving you a brief window to nudge Raz toward dry land. It’s a considerat­e touch, but there’s even better to come: watch what happens when you take a dip in the post-game.

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