WATER WAY TO GO
With the majority of enemies easily dealt with, drowning is the most prevalent threat. Every member of the Aquato family has been cursed to die in water, a seemingly incidental plot thread that unexpectedly resurfaces here. As such, while you’re deposited back whence you fell, platforming still carries a sense of narrative peril (though you’ll hold your breath more when there’s a solid surface below, and a plunge means beginning a lengthy climb again). Still, as curses go, we’ve seen worse: the grasping hand that tries to pull you under first bounces you out, giving you a brief window to nudge Raz toward dry land. It’s a considerate touch, but there’s even better to come: watch what happens when you take a dip in the post-game.