EDGE

FIGHT WITH PURPOSE

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Littered among the standard fights, as well as the obligatory text events, you’ll find a few objective-based missions. These might task you with protecting a cowering ambassador who can be pushed and kicked out of danger’s way without taking damage, or taking down every member of a gang except the undercover informant, who is also attacking you so as not to blow their cover. These are technicall­y optional, with bonus rewards for pulling them off (something every fight has – normally just a case of finishing in a set number of turns or killing enemies a certain way). Still, in these cases, it’s hard not to prioritise the mission, not least because – a bland ‘pick up the briefcase’ mission format aside – they are wonderfull­y characterf­ul set-pieces.

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