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Frying Jelly is also working on RingRacer (above), a racing game inspired by Wipeout, UniRacers, rhythm games and skating sims. Players ride a winding metal rail, rotating freely around it as they pick up weapons and leap hazards. You can expect a mix of hand-designed and procedural­ly generated courses that react to your behaviour in unspecifie­d ways. The tone might seem worlds away from 99 Fails, but as Pachniewsk­i hints, there’s an overlappin­g interest in levels as grand metaphors. Each course is built around a concept, which “can be absolutely anything like infinity, singularit­ies, or Egypt, or life and death. We will try to bring those concepts to life in the background and the way tracks are shaped. We really believe in holistic design.”

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