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Lost Your Marbles

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An offbeat narrative adventure about a cheerful young girl called Prota, who – thanks to an incident involving an experiment­al device – can only make decisions by rolling a marble around mazes you tilt by gently twisting the crank. Within these courses are lightbulbs representi­ng the various options, the third hit determinin­g her final choice. This bizarre premise leads to a series of gently surreal exchanges: since the more outlandish choices are harder to miss, you’re likely to end up illustrati­ng a missing-pet poster with a picture of its backside, or trying to tempt it home with a cactus-flavoured treat.

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