Lost Your Marbles
An offbeat narrative adventure about a cheerful young girl called Prota, who – thanks to an incident involving an experimental device – can only make decisions by rolling a marble around mazes you tilt by gently twisting the crank. Within these courses are lightbulbs representing the various options, the third hit determining her final choice. This bizarre premise leads to a series of gently surreal exchanges: since the more outlandish choices are harder to miss, you’re likely to end up illustrating a missing-pet poster with a picture of its backside, or trying to tempt it home with a cactus-flavoured treat.