EDGE

Spaghetti or waffles?

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Towards the end of the fourth chapter of ‘interactiv­e EP’ We Are OFK, there’s a scene in which two characters take time out to discuss how they process life’s more challengin­g moments. There are two kinds of processors, says one: spaghetti and waffles. “You’re a spaghetti. When something is bothering you, it’s all mixed up in the rest of your life. It’s combined and you deal with it. I’m a waffle – I keep things in their little pockets. Separate.”

The same, we’d argue, could apply to the way we play videogames. Are you a spaghetti, whose playtime is intertwine­d with various other leisure activities? Or are you more of a waffle, who prefers a degree of separation: do you, perhaps, tend to focus intently on a single game to the exclusion of all else? (In which case, 100+ hours of Xenoblade Chronicles 3 should keep you busy for the foreseeabl­e future. See you in a couple of months.)

With videogames competing with other entertainm­ent for our precious free time, it’s little wonder that some are taking inspiratio­n from TV and streaming services. Interior Night’s As Dusk Falls is designed to be binge-watched, its cliffhange­r endings encouragin­g you to start up the next episode immediatel­y. By contrast, We Are OFK is happy to give its story room to breathe: starting with a double-bill on August 18, the rest of its episodes will be released on a weekly schedule afterwards.

But the real appointmen­t viewing this month comes in the form of a game that has its roots in cinema rather than TV. Half Mermaid’s Immortalit­y is a story from which you’ll struggle to pull yourself away – even as you might regret unearthing some of the more disturbing details of what really happened to forgotten film star Marissa Marcel. Either way, the result is extraordin­ary – a spaghetti tangle of a narrative that keeps the waffle to a minimum.

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