Adding random elements with the Eloquencer
Eloquent by name, eloquent by nature? Let’s see how fluent and flowing our sequences can be
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Let’s get started by building a basic sequence. Press one of the A-H buttons to select a track then press gate and use the 16-step buttons to add notes into the pattern. Press CV then hold a step and use the encoder to change its pitch.
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With pitch and gate information, let’s look to use randomisation to expand our musical ideas. Press the gate button again to go into the probability section and, holding a step, adjust the encoder to change the probability of a gate firing on that step.
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We can add randomness to the pitch values and select the probability of random happening and a range for that to work within. Hitting function and scale will allow you to select a musical scale to keep any random note values quantised and in key.
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With eight outputs, the Eloquencer is ripe for building multi-part drum beats. Hit a track button and punch in your rhythms using probability to add variation over time. To take things further use the ratchet feature to add drags and rhythmic flurries to your beats.
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Any of the eight tracks can play between two to 16 steps, giving us polymetric patterns (not polyrhythms as many people mistakenly call them). Select a track, hit function and track length then press the first and last step for the track to cycle around.
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The latest firmware on the Eloquencer brings us a new LFO mode. LFO mode uses the pitch output on that track to give us cycling modulation. The LFO allows you to set a shape, length (patterns, or steps long) and output range to keep things controlled.