Future Music

CV, Gate and Triggers

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To harness the power of these semi-modular synths, you’ll need to become fluent in the languages these musical devices use to communicat­e. A standalone analogue synthesise­r’s individual sections will be prewired under the hood: turn a knob to alter a particular voltage and change the resulting sound. The individual modules that make up a modular system, however, must be patched together with cables, in order to make those electrical connection­s manually. These analogue signals are known as control voltages, or CV.

Again, a semi-modular synth is the middleman between standalone synths and an all-out modular rig. On the face of it, one can act as a ‘regular’ standalone synth: all of its connection­s are ‘normalled’ by default, meaning that you can fire it up and make sounds immediatel­y, no patching required. It’s the inclusion of a patchbay that sways the instrument towards the modular world. Grab a fistful of patch cables, make new connection­s in that patchbay, and you’ll break those default routings to make new ones internally. Or, to go further, shuttle those CV signals to and from a proper modular system, or even other semimodula­r synths.

Learn the language

Put simply, modules output control voltage pitch and/or gate data, and other modules can receive that data. Unlike the universal protocol of MIDI, which can trigger synths polyphonic­ally and transmit multiple messages with ease, a single stream of control voltage data is monophonic. Plus, CV signals aren’t standardis­ed from manufactur­er to manufactur­er. The more common implementa­tion – invented by Bob Moog – is the linear standard of volts per octave (V/oct) whereby an increase in one volt results in a pitch jump of one octave; hertz per volt (Hz/V), meanwhile, as used by many older Korg and Yamaha synths, uses a method whereby a doubling in volts equals an increase in one octave. Without getting too bogged down in these technicali­ties, you need to know which CV standard each of your instrument­s sends and receives, to ensure they’re talking the same ‘language’.

Aside from ‘pitch’ CV, modular and semi-modular systems also use other types of voltages for general ‘go’ and ‘stop’ messages, known as gate and trigger signals. Imagine a keyboard sending out on/off data to an amplifier module: its voltage is at zero when no note is pressed, and its voltage jumps up to max level (say, 10v) when a note is pressed; let go of the key, and the voltage resets back to zero again. A trigger signal, meanwhile, is like the square-shaped gate signal, except it’s simply a short-duration spike in voltage. In the modular world, gate and trigger signals are used to trigger drum machines, restart clocks, reset sequencers and so on. As these are essentiall­y just square-shaped voltages, any square wave signal can act as this basic ‘on/off’ message – for example, many electronic musicians send out a short, sharp rimshot sound from a drum machine to retrigger a synth’s sequencer and keep the two instrument­s in time.

Get creative

Once you’ve got your head around CV and how it works, you can begin exploring its vast possibilit­ies. Let’s consider Arturia’s MiniBrute 2, a semimodula­r analogue monosynth with a 48-point patchbay. In its default state, the synth’s four-stage ADSR envelope governs filter modulation, the two-stage looping AD envelope affects amplitude, while LFOs 1 and 2 are hardwired to various sections – the blue text on a parameter indicates these default connection­s. However, by patching these modulators’ outputs into different inputs on the patchbay, you can quite easily replumb the normalled configurat­ions and make fresh connection­s. Need more control over amplitude shape? No worries – rewire those two envelopes and use the ADSR to shape volume! Want to increase a parameter value as you play higher up the keyboard? Simple: patch the KBD output into said parameter’s input. This kind of rewiring can quite obviously open up more and more doors for creative sound design.

Rewiring can open up more and more doors for creative sound design

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